gdgt / Engadgeta design exploration
gdgt / Engadget · design exploration

gdgt / Engadget

Fifty routers on a shelf, one nervous shopper, and a brief with almost no information.

GDGT and Engadget asked for a shopping companion app. The brief was a paragraph long, and I couldn’t ask a follow-up question. I had to decide what the shopper needed, write down my assumptions, and show how the app would work.

entry points, guide, scan UPC, search by store (hand sketch)
Hand-drawn concept sketches of the app's three entry screens
Concept sketchingInformation architectureMobile UXFraming under ambiguitygdgt / Engadget · consumer electronics
01The prompt

What can you design from a one-paragraph brief?

The brief: a companion app with one purpose, help someone shopping for a consumer-electronics product make an educated buying decision, using the rich product data from Engadget and gdgt. The scenario that anchored it: a smartphone-owning parent walks into a big-box store with no idea which router to buy, and there are fifty to choose from.

I had no research, personas, KPIs, or data schema, and no way to ask a follow-up question.I wrote down the assumptions behind each decision so the team could challenge them.
02The process was the deliverable

Define, ask, synthesize.

Rather than jump to screens, I organized the whole response around an explicit three-step process and presented it that way, because with a vague brief, the reasoning path is the deliverable.

Define the problem

What don’t we know that we need to know to move forward?

Ask the questions

What can I ask to get the answers I need, and when no one can answer, what do I assume, out loud?

Synthesize

What do I do with what I’ve learned? Turn a point of view into screens someone can challenge.

03The one thing worth learning first

What does a nervous shopper actually reach for?

I couldn’t run a study, so I answered from what I already had, a working mental model of non-technical shoppers from an earlier e-commerce launch. Three things the app had to make effortless became my guiding principles, and every screen had to earn its place against them:

PriceEase of useCompatibility
results, refine by price, rating, category (hand sketch)
Sketches of the search results and the refine-by-price/rating/category menu
THE PIVOTMeet the shopper in the aisle

Three guided entry points instead of a search box.

My first instinct, search and click through products one at a time, I rejected fast: for someone staring at fifty routers, that’s exactly the intimidating experience the brief was trying to fix. So I pivoted to guided entry points that meet the shopper where they physically stand: a curated Product Guide, a Scan UPC that points the camera at the box in your hand, and Search by Storeso you only see what’s carriable where you are.

The move worth noticing

Scan UPC collapses the gap between the physical shelf and the digital data, the real friction in the scenario.

THE PAYOFFReviews and specs, layered

Serve the primary user without amputating the power user.

The product detail page was built around the thing gdgt and Engadget do best, reviews and specs. I split it into critic reviews (an overall score, per-category breakdowns) and user reviews (a separate overall, plus readable text), with a full-specs tab underneath. The non-techie shopper gets a trustworthy score at a glance. The spec-hungry shopper can still dig.

critic reviews & user reviews (hand sketch)
Sketches of the critic-reviews and user-reviews screens
categories, product page, full specs (hand sketch)
Sketches of the categories grid, product page, and full specs view

The same layered detail page in context, category grid in, product page, and the full-specs tab that lets the power user dig past the review scores above.

06Sketch → wireframe

Structure before styling.

The sketches argued for a hierarchy. The next step was to prove it held up as real structure. I translated the key screens into grayscale wireframes (the guided home, the refine-able results, and the layered detail page) so the layout could be pressure-tested before a single pixel was styled.

coded wireframes, structure before styling
Product Guide, home
hero
LaptopsPhonesCameras
Search by Name
By Category
By Store
By Location
Results, refine
RefinePriceColor
Product, detail
image
Info
Delivery
★★★★☆ reviews
07Wireframe → screen

Where the reasoning landed, the hi-fi flow.

The wireframes resolved into a styled flow: a scannable Product Guide home, the Scan-UPC camera that pulls the exact box in your hand, Search by Store filtered to what’s actually on the shelf, refine-able results that lead with price, and a detail page that carries the whole decision. The hierarchy the sketches argued for, made real.

Product Guide (home
9:41
engadget
Product Guide
Navigate through categories such as Home, Routers, and more to find your perfect item
LaptopsSmartphonesDesksCameras
Buying Guides
Gadget Guide
Explore our comprehensive guide to selecting the best gadgets for your needs.
Appliance Tips
Discover tips and tricks for finding the perfect home appliances.
Search by Name
Search by Category
Search by Store
Search by Location
View All CategoriesScan UPC
Scan UPC) in the aisle
9:41
Scan UPC
Point the camera at the barcode on the box
MATCHED
NightHawk AX5400 Router
4.0 · 4 reviews
$149
View product
Search by Store
9:41
Search by Store
Near 10001 · within 5 mi
Only show what’s in stock here
Best Buy
0.4 mi · 38 in stock
Target
1.2 mi · 12 in stock
Apple Store
2.1 mi · 6 in stock
Walmart
3.0 mi · 21 in stock
Results, refine
9:41
Routers
⇅Refine$Price◐Color▦Material
50 results · sorted by best match
NightHawk AX5400
4.0
$149
❏+
eero Pro 6E
5.0
$199
❏+
TP-Link Archer AX55
4.0
$99
❏+
Product detail
9:41
Product❏
NightHawk AX5400 Router
4.0 · (4)$149
Product infoDelivery & pick-up
Color
Reviews4.0
“Easy setup, strong signal across the whole house. Worth it.”
Recommended for you
$199
$99

Five coded hi-fi screens, the same components carried into the deck. Swipe through the flow: home → scan → store → results → detail.

Concept handoff

I wrote down my assumptions so the team could challenge the decisions.

I handed over sketches, wireframes, coded screens, and the assumptions behind each choice. I couldn’t ask a follow-up question, so I used what I knew about shoppers and made the reasoning visible. This was a design exploration, and it did not ship.